Selasa, 01 Oktober 2019

latihan soal

--> --> Tes Belajar TIKPetunjuk: Jumlah poin untuk lanjut ke sesi berikut adalah 7 poin


1. Contoh soal nomor 1?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
2. Contoh soal nomor 2?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
3. Contoh soal nomor 3?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
4. Contoh soal nomor 4?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
5. Contoh soal nomor 5?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
6. Contoh soal nomor 6?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
7. Contoh soal nomor 7?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
8. Contoh soal nomor 8?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
9. Contoh soal nomor 9?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D
10. Contoh soal nomor 10?
Contoh Jawaban A
Contoh Jawaban B
Contoh Jawaban C
Contoh Jawaban D


Selasa, 27 Agustus 2019

Rabu, 16 Januari 2019

PELUANG

1. Ada 10 ekor sapi dan 5 ekor kambing. Kandang yang disediakan ada 2. berapa peluang seluruh sapi masuk dalam satu kandang?

2. Ada 20 duren yang siap panen pada satu pohon. berapa peluang 5 duren jatuh pada waktu dzuhur?


Kamis, 15 November 2018

Developing a Website of Linear Programming for Senior High School Students And its Effectiveness Based on Their Learning Outcomes


Muhammad Win Afgani1, Darmowijoyo2, Purwoko2
1Raden Fatah State Islamic University, Indonesia
2University of Sriwijaya, Indonesia

Abstract

This study aimed to produce a website of linear programming. The subject of this study was students on third year of SMA Negeri 1 Palembang. The website was developed with four phase, that is preliminary study, designing, evaluating, and revision. To show the effectiveness, the website was tried to students in field test with indicator was students learning outcomes. The result showed the third prototype of website was the effective design when it was used on learning process with 51,28% students learning outcomes was in very well category, so the conclusion was the website that had been developed had effective potential when it was used in studying linear programming.
Keywords: Developing a website, linear programming, and students learning outcomes.

DOWNLOAD THIS PAPER

Senin, 05 November 2018

Learn Mathematics Delightful through Android Game Application

Muhammad Win Afgani

Raden Fatah State Islamic University
Jl. K. H. Zainal Abidin Fikry KM 3.5, Kemuning, Palembang 30126, South Sumatera, Indonesia

Abstract


The effort to make learning of mathematics becomes delightful by integrating Information and Communication Technology (ICT) in learning process. Applying this approach is not a new issue, but using a tablet or smart mobile is different. Smart mobile technology facilitates many games. A game is a popular application in mobile device, because many kids tend to play it enjoyful and many applications of math game based on android in the internet can be used in learning.
            Keywords: Game, Mathematics, Android, Internet

Download  Article in Bahasa Indonesia

Rabu, 31 Oktober 2018

CONTOH TUTORIAL FLASH

CONTOH_TUTORIAL_FLASH

Kamis, 07 September 2017

QUIZ PROGRAM LINIER



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